Play for the Planet: Board games as instruments to teach sustainability (P4P)
aims to support teachers and educational professionals in their daily work with pupils, by providing them with innovative resources to increase awareness and address the environmental issue of plastic pollution. This project’s overarching objective is to prepare the next generation to actively pursue a more sustainable and ecological future, thereby achieving the 2030 Agenda.

Project Results

Solar Panels
Hydropower Plants
Wind Turbines

The Project Aim

P4P aims to provide primary school teachers with the appropriate tools and resources to raise awareness and address the environmental issue of Plastic Pollution with their students through Game-Based Learning, Gamification, and Hands-On Learning. To achieve this, the following objectives have been set:

  • To develop three educational resources on the topic of environmental sustainability, focusing on the threat posed by single-use plastics to our planet.

  • Raise awareness among education professionals and young students about the threat our planet faces, if we do not take action to protect it